Some free advice for headset manufacturers: If it’s going to cost an extra $20 to add Bluetooth to a device (I’m just guessing at a price there… for all I know it’s cheaper), and it’ll cost an extra $10 to have a 3.5mm headphone jack… then add those costs. It would be far better than limiting
I understand why the HyperX Cloud III Wireless comes with a dongle, though that’s the only way to actually use the headset. The dongle helps to optimise the experience for gaming, so for people who only need a headset for their consoles orensures that they have an optimal experience (as opposed to turning on the relatively laggy Bluetooth about it on social media). And in fairness, though the dongle requires a USB 3.0 connection, that for a whole bunch of devices these days. I’m happily pairing my Cloud III my Nintendo Switch, my PlayStation 5, my ROG Ally and my Odin emulation console.
ButiPhone. And not my Apple TV. And therefore the Cloud III Wireless isn’t really ideal for my music or movies. Things that I enjoy a via Bluetooth with several other very headsets. Headsets that have dongles for gaming applications, but also Bluetooth wired connections for other things. The Cloud III dongle is also patchy with of the things it “officially” supports – it works fine on Odin, for example, but not on my Retroid Flip gaming console, even though Android as the operating system.
I’m harping on this a lot, but if you’re going to ask for $200 off someone for athe wiser option would be to let them use it for all of their sound needs, rather them to shell out for a second, Bluetooth set for non-gaming applications? We’re cost-of-living crisis here. It’s not the time for arbitrarily specialised devices.
Nonetheless, if you can afford the luxury of a set of headphones justCloud III Wireless is a compelling option. Firstly, it’s bulky, but that’s because it’s very comfortable, with thick, leatherette-covered memory foam earpads. After a couple of uses of this headset it will feel like it fits over your ears like a glove. Additionally, thanks to the thickness of the headset and the way it moulds around the ear, the Cloud III out sounds. It’s not a noise-cancelling headset, but it’ll still keep most ambient noise at bay, allowing you to immerse yourself in what you’re doing.
The boom mic is detachablehow to give users options that suit their lifestyles and how they want to use the device). It’s a perfectly decent mic for gaming applications, but then I so rarely play multiplayer where communication is that I’d be lying if I said I didn’t almost immediately detach the mic it in the box. in whatever multiplayer game you’re playing.
Perhaps because HyperXthat the Cloud III will be used almost exclusively for gaming for most people, the 53mm dynamic have been tuned towards helping you really hear the sound experience. Bass sounds are deep and have impact – for putting you right in the middle that epic battle with Titan in Final Fantasy XVI, middle of a war zone in any of those war crime simulators. On the other hand, the mids and highs are relatively you’re not going to up a stream of your favourite symphony orchestra to enjoy the subtleties of the performances. The driver is powerful and the sound quality is rich and deep. It just doesn’t afford the full
On the other hand, for the gamer, there are two killer features of this headsetit as a premium option. It’s very, very and precise, meaning that whether it’s the atmosphere of a horror game or the intricacies of a competitive online game, you will have a more precise understanding of the around you.
And then there’s the battery life. HyperX rates ithours. I didn’t get the stopwatch out to test I used the thing for some pretty heavy gaming sessions for a week straight and still didn’t need to recharge it. I battery life to be one where I can forget to charge the device and not have my next gaming session cut short. The HyperX exceeds that by such an order of magnitude that it picks up another problem – I’m almost certainly going to forget it, meaning that one gaming session out of every 15 or so I’m going to try and turn the headset on only for it to remind me that it has finally run out of juice. In that one session I’ll have to use a different headset. Perhaps one of with Bluetooth.
The HyperX Cloud III Wireless headset has just one issue, but it’s a doozy: With only one connection option,need at least one more headset in addition to this one. HyperX has immaculately tuned the headset towards deep, right gaming is nothing quite so immersive as throwing this headset on with your ROG Ally for some gaming in bed. In that respect, the $200. I just wish headset manufacturers weren’t so hell-bent on making sure we have a hatrack full just so we’ve got covered.