Here’s a scenario for your consideration: “Hey, so that Koei Tecmo developer is doing some interesting things,” said one executive, sitting at a table and deciding what to do to fill out the Dragon Quest release schedule as the next numbered one continues in development. “I know, right? How good…
Read MoreOpinion by Matt S. Square Enix announced a bevvy of new Dragon Quest remakes and new projects today. Most of them are good, exciting announcements, suggesting that the series might be hitting a new purple patch. Rather than summarise them all, I’ll just link you to the various Gematsu stories,…
Read MoreVideo by Matt S. I’ve been playing a lot of retro and retro-styled games recently, and it has reminded me that in a lot of ways pixel art is the perfect aesthetic for video games. The way it inspires the imagination is like a good book, and adds to the…
Read MoreReview by Matt S. We’ve already reviewed Dragon Quest XI twice – once on the original release on PlayStation 4, and then the enhanced version on Nintendo Switch. That second, enhanced version, is now on PlayStation 4. It doesn’t do much more, so this is going to be a short…
Read MoreNews by Matt S. We don’t generally post stuff on a Sunday night, but I was pointed in the direction of something really special today, and wanted to share it with readers. As we all know, COVID-19 is basically ruining everything. Including our ability to go out and enjoy the…
Read MoreReview by Matt S. Last week the Nintendo Switch got a superb port of the most recent Dragon Quest title. On the same day, albeit arriving with far less fanfare, ports of the first three Dragon Quest titles also landed for download off the eShop. I’ve decided to lump the…
Read MoreReview by Harvard L. I wish this game had the subtitle, “a Dragon Quest for fans and first timers”, because that’s precisely what Square Enix was going for in this iteration of the long-running JRPG franchise. The base game released on the PS4 two years ago, along with a Japan…
Read MoreGame Theory by Matt C. One of the most common complaints about the original Dragon Quest Builders—an otherwise excellent game—was the way its story mode impeded the sense of progress. In short, the story was divided into four completely separate chapters, each of which started you from scratch in terms…
Read MoreReview by Harvard L. With the original Dragon Quest Builders, Square Enix had a winning formula on its hands – combining the creative gameplay of Minecraft style voxel-builders with the JRPG breadcrumbing of the no-nonsense Dragon Quest franchise. Rather than being a throwaway spinoff to cash in on a fad-genre,…
Read MoreArticle by Matt S. One of my new favourite destinations while in Japan is the VR theme park that Bandai Namco has constructed right in the heart of Kabukicho. Yes, the one that lets you play Mario Kart in VR. I had the good fortune of going along to it…
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