Game Theory by Matt C. One of the most common complaints about the original Dragon Quest Builders—an otherwise excellent game—was the way its story mode impeded the sense of progress. In short, the story was divided into four completely separate chapters, each of which started you from scratch in terms…
Read MoreReview by Harvard L. With the original Dragon Quest Builders, Square Enix had a winning formula on its hands – combining the creative gameplay of Minecraft style voxel-builders with the JRPG breadcrumbing of the no-nonsense Dragon Quest franchise. Rather than being a throwaway spinoff to cash in on a fad-genre,…
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