Article by Harvard L. If you’re a fan of RPGs, you probably enjoy a fair bit of repetition. Hopefully, that’s not a controversial statement, but if you’re inclined to disagree, I have a simple experiment for you. Load up a copy of Dragon Quest (the original) and start a new…
Read MoreFeature by Harvard L. This is an unexpected opportunity to delve into a backburner project of mine which I never thought was going to come to light. A few months ago I was having fun with 51 Classic Games for Nintendo Switch (which I’m just going to call Clubhouse Games…
Read MoreGame Theory by Matt S. Note: To be upfront and fair, there are major spoilers for Death Come True and The Caligula Effect ahead. Don’t read on unless you’re comfortable reading discussion about the endings of these two games. Four years ago, an artist named Matsuda Keiichi produced a wonderful…
Read MoreFeature by Harvard L. This is a long-form essay covering the three BioShock games in the lens of art criticism. Spoilers abound. And, also, the focus on art criticism means there will be little assessment of how well the games are made or how fun they are to play, there…
Read Moreby TsuChanJohnson Editor’s intro: One of the most common discussions that continues to pop up every few months in video games is the way that some Japanese games depict female characters – particularly when they start wearing school uniforms or the anime aesthetic means that they look youthful. Every time…
Read MoreWith a waif-like, petite figure, long blonde hair tied in the twintails fashion, and a flowery dress in the style of Japan’s popular “Gothic Lolita” style, Marie Rose was – and still is – a very different type of character to the other women that we see in Dead or…
Read MoreGame Theory by Matt C. One of the most common complaints about the original Dragon Quest Builders—an otherwise excellent game—was the way its story mode impeded the sense of progress. In short, the story was divided into four completely separate chapters, each of which started you from scratch in terms…
Read MoreOpinion by Matt S. Horror games are far too sexless. This isn’t to say they’re bad – I love a good horror game and the intense chases and/or jump scares that it provides as much as the next person. However, the more I compare what has been achieved with horror…
Read MoreArticle by Matt S. With Final Fantasy XII now released on Nintendo Switch, there is a lot of Square Enix goodness to enjoy on the console. A lot of it has come close to one another, too, and if you relatively new to the series, it might be difficult to…
Read MoreFeature by Harvard L. The Tales series is by many regards Bandai Namco’s answer to Square Enix’s Final Fantasy. It’s a JRPG series with epic scope and a long line of mainstream titles connected more by common elements than plot or character, which is beloved by its hardcore Japanese fans,…
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