News by Matt S. Just a few weeks ago I went to Warehouse Kawasaki in Kawasaki city – a city sandwiched between Tokyo itself, and Yokohama. It’s something that I’ve wanted to do for many years, based on what I had heard of it, but never previously had the opportunity…
Read MoreRetro reflections by Matt S. One of my favourite genres, for basically as long as I’ve been playing video games, has been the simulator. There’s something that I’ve found endlessly fascinating about building up something, from an empty patch of land to a thriving city or business, and as nerdy…
Read MoreNot satisfied with simply bringing its console games into the next generation, Ubisoft has revealed it is attempting to do the same for theme parks. In an announcement that – for many of us – came out of nowhere, it disclosed their plans to build a “next-gen” theme park in…
Read MoreSpend enough time in Japan and you’ll realise quickly that the Japanese do liked their characters. Sanrio – the makers of Hello Kitty – has built an entire business model around developing cute animal characters. The entire reason that Hatsune Miku is a success is that Crypton had the foresight…
Read MoreFor the longest time I’ve felt that Nintendo should follow Disney’s lead and develop a theme park. After all, as the popular saying goes, Mario has overtaken Mickey Mouse as the most recognisable character of all. Further, Nintendo’s reliance on its IP and its “X factor” makes it perfect for…
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