Review: Varney Lake (PC)

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I love a good spooky story; it doesn’t have to have jump scares, it just has to be deeply, deeply unsettling. That’s the kind of story told in Varney Lake, the second in a trilogy of Pixel Pulp games. I reviewed the first game, Mothmen 1966, about a year ago.…

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Review: Sticky Business (PC)

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I adore stickers, though I’m super picky about where I put them. As a kid in the early ’90s, I had one of those books (okay, many of them) of stickers that let you stick and peel and stick and peel; it was a huge playground pastime to trade. Smelly…

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Review: Everdream Valley (Nintendo Switch)

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I’m not exactly a farming sim aficionado but I’ve definitely played my fair share of them, ranging from terrible to phenomenal. More recently, there’s been several titles that include a magical component; Wylde Flowers is a great example of this. So when Everdream Valley popped up, I was pretty excited…

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Review: Children of Silentown (PC)

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On this month’s Digitally Uploaded podcast, my fellow DDNet-ers guessed what Children of Silentown will be like. Their conclusion was Little Nightmares. And I’d have to disagree. There’s no running, no action, due to the point-and-click nature of the game. Thematically, I guess it’s kind of close, but honestly, I…

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Review: Path of the Midnight Sun (PC)

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Mystery. Romance. Monsters. These are common elements of JRPGs. And they are all part of Path of the Midnight Sun, a new indie entry to the genre that has just released. I was lucky enough to have the opportunity to preview the game last month. Even in my brief (two…

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