Here’s a scenario for your consideration: “Hey, so that Koei Tecmo developer is doing some interesting things,” said one executive, sitting at a table and deciding what to do to fill out the Dragon Quest release schedule as the next numbered one continues in development. “I know, right? How good…
Read MoreType-Moon’s Fate series was right up there with the franchises I wanted to see Koei Tecmo apply its Musou formula to. In fact, I raised it with the developer several times when I’ve had interview opportunities, so I’m claiming the existence of Fate/Samurai Remnand as my victory (which also bodes…
Read MoreIt’s hard to shake the feeling that with Super Bomberman R 2, Konami has finally got its groove back with its iconic mascot. This series is going to have a major audience again. And I’m not just saying that because just today I bought a pile of merchandise from a…
Read MoreI’m not going to lie. My nose will grow. Lies Of P infuriates me to play. Of all the ways to approach the Soulslike “hard game”, this is the least suited to my preferences. I understand that there will be an audience for it, but that’s not me, it won’t…
Read MoreIf your estranged daughter was missing and likely in danger, what would you be willing to do in an attempt to save her? This question is the backbone of The Isle Tide Hotel, the latest FMV game from Wales Interactive. Yes, Wales Interactive does more than FMV games, though the…
Read MoreIt would be easy to dismiss Monochrome Mobius as being a “too-traditional” JRPG, turn-based warts and all. Indeed, that is what far too many other critics have done when covering this game, and that’s doing it a disservice. It seems that just about everyone has missed what makes this a…
Read MoreYou know how the saying goes: “Fool me once, shame on you, fool me twice, shame on me.” I do feel both very foolish and a great deal of shame for playing Taito Milestones 2. It’s not because this is a retro compilation of poor games. Far from it. The…
Read MoreSamba de Amigo is a game of pure joy and high-octane energy (with some acid surely thrown in when it was being developed). It comes across as an even more explosive explosion of colour and humour than Bandai Namco’s excellent Taiko the Drum series. In the party context that this…
Read MoreReality is increasingly uncertain, and this is fascinating. Anonymous;Code, the latest in the series that has brought us Steins;Gate, Robotics;Notes and Chaos;Head, is a play on this idea, and it, too, is fascinating. Quite possibly the most fascinating of all this series of visual novels, precisely because it is so…
Read MoreI wasn’t expecting Armored Core VI to be a Soulslike, but I was expecting some kind of transformative experience. Perhaps that’s a bit much to ask of FromSoftware, but for more than a decade now, since Dark Souls itself in 2011, FromSoftware has grown to become renowned for a certain…
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