As was announced last night, the Australian-developed Cult Of The Lamb, being published by Devolver Digital, will release across consoles this year. It’s a charming and amusing-looking thing, very much in line with the kind of thing we know Devolver likes to support… and Devolver’s support is reason enough to…
Read MoreInterview by Matt S. For a developer that has only produced one game so far, Cherrymochi has got to be one of my favourite indie developers. Part of the appeal is their unique position: They are a studio that works within the Japanese games industry, but is formed from an…
Read MoreInterview by Matt S. Leonard Menchiari makes memorable games. The Eternal Castle was a brilliantly brutal and innovative thing, and RIOT: Civil Unrest is one of those art game things that take a very sincere look at what causes humanity to flare up like that. Menchiari’s…
Read MoreI have a sneaking suspicion that Monark will be one of my favourite games of 2022. It is, of course, very early to be calling that, but the talent behind it is sublime: you’ve got the deep-thinking creator Hayashi Fuyuki, who turned a silly concept (“power-up by crying”) into a…
Read MoreVideo by Matt S. Unpacking always looked lovely, but the game really hit something on something special and became one of the most beloved and talked-about games in 2021. In many ways it was a repeat of the runaway success that fellow Aussie game, Untitled Goose Game, achieved late in…
Read MoreInterview by Matt S. In just a few weeks, Koei Tecmo is bringing back its own spin on the monster collection-and-battle formula. Monster Rancher may have never had the prominence of Pokémon, or the explosive (if momentary) success of Yokai Watch, but it has plugged along with its own fan…
Read MoreVideo by Matt S. Ty the Tasmanian Tiger is one of the most overtly Australian games that we’ve seen… across the entire history of video games. The distinctively Australian mascot character, locations, aesthetics and humour has helped the series stick in people’s minds, from as far back as the PlayStation…
Read MoreInterview by Matt S. It has been a big couple of years for the local games industry. The industry weathered COVID-19 well, despite it hitting so many other sectors so hard, with people turning to games as a way of staying socially connected and entertained through long lock downs and…
Read MoreInterview by Matt S. We haven’t had the time or bandwidth to review roguelike deckbuilding experience, Inscryption, but this game has all the hallmarks of becoming a cult classic. Harvard absolutely loved his time with it in preview stage and, once we start to clear out the backlog, we do…
Read MoreInterview by Matt S. Project Zero: Maiden of Black Water never got a fair run on the Wii U. It was an ultra-niche title released on a console that really didn’t do good numbers. It’s also one of the last Wii U exclusives to get a second run off the…
Read More