Just yesterday I reviewed Demon Sword Incubus. This is a truly terrible “erotic” game that needed to remove the one “quality” it had going for it so it could have a console release. The Nintendo Switch port of Sakura Dungeon has also been released this past week, and while it…
Read MoreWhen you read the title for this feature, which song do you think about? What memories are evoked by that song? How would you feel if you were asked to listen to it again? And, to hazard a guess, was that song from the late 90s or the early 00s?…
Read MoreMonster Menu: The Scavenger’s Cookbook could have been something special. The premise is really quite clever, but unfortunately, it ends up relying too heavily on the roguelike foundations for that premise to really take flight. Survival is meant to be the core of the thing, and in theory, it reaches…
Read MoreI am surprised that Koei Tecmo and Gust decided to remake Atelier Marie. It is the original Atelier title, so there’s historical value in it, of course, but following the success of the Ryza series, which brought a new legion of fans to the series, I would have bet for…
Read MoreMugen Souls is a game that is all about larger-than-life excess. The action is over the top. The narrative and characters are ridiculous and, despite being chibi in visual design, larger-than-life in personality. This is not a game interested in subtlety or nuance. It’s brash and in your face from…
Read MoreTrinity Trigger set out to capture nostalgia for 90s JRPGs. That is precisely what the game delivers. Were it not for the fact that the game looks modern, I myself would have thought I was playing a long-lost classic from the era. It is an action JRPG, where you control…
Read MoreHave you ever felt like a game was made for you? Something that so perfectly matches your favourite aesthetics, gameplay style, narrative and theme that it’s like the developers pulled it directly from your inner core? Labyrinth of Zengetsu is that game for me. Related reading: For another example of…
Read MoreI really wonder if there will ever be a time when I don’t leap at a re-release, remaster or remake of any of the first six Final Fantasy games. I already have all of these pixel remasters on my PC, and yet here I am playing them again on the…
Read MoreOnce on the DDNet podcast, we got to talking about “canon” games – ones that many people would consider to have historical or aesthetic significance. These are games that are worth going back to, even after technological increments have iterated and refined their design. For the JRPG genre, we immediately…
Read MoreI worry that the wonderful folk at the developer, Gust, have lost their creative thrust with Atelier. That’s not to say Atelier Ryza 3 here is by any means a poor game, because it is lovely and comforting, but the last five Atelier titles have been a nostalgic return to…
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